3D Mixing – Ideas from the audiotuts+ website

The excellent music production site Audiotuts+ has some truly helpful info to help you with all aspects of production. Here are links to a selection of very useful articles collectively entitled 3D Mixing




Depth (Reverb and Delay)

Mastering 1 and Mastering 2


Loudness – some food for thought

What do you think about this? Many students do present mixes that are rather quiet and these will often sound weak in playlists next to commercially available material. However, that doesn’t necessarily mean to say that the commercial stuff is better, it’s just very loud. Have you ever experienced listening fatigue after exposure to hotly mastered pop records? If you are interested in this topic watch this lecture from the very clever Thomas Lund for some more in depth technical information.

Gain Structure and the level at your main Stereo Output Channel

When mixing, remember that the level at your main outs is an accumulation of the all the processing that is taking place within your mix – this ‘gain structure’ includes the level of every channel and is, of course, affected not only by the channel faders but also by the plug-ins and processing on every channel. Bearing this in mind, you should mix with the main stereo fader at its default, 0dB position and aim to keep the peaks on that main channel roughly between -12 and -4dB.

I asked a friend who is a professional mastering engineer some questions about levels of bounces from Logic and you can see his responses in the document below.